E.P. aka Experimental Programming, meaning is derived from experimental art, experimental electronics, or experimental music. And that’s how I (Contra) create things through programming.
I have been a game/App/Web engineer about 15 years, and now a creative technologist making computational art, generative art, interactive media, and other creative applications.
I’m sharing my articles, patches, source code and experiences in creative projects developing.
Most of them free, you can view the articles here, and the open source code on github.
There are several categories, you can tap each one for detail introduction:
[MaxMSP], all posts about MaxMSP Jitter.
[Patch a Dirty], a quick / prototype / demo / tutorial about MaxMSP Jitter, including the “Nature of Code” implemented with MaxMSP Jitter.
[Blender], all posts about Blender.
[Nature of Node], the “Nature of Code” implemented with Blender.
[Web], all posts about Web fullstack in creative coding.
[Interactive Lab], common creative and interactive media.
[AI ✖ Computational], Computational and AI art.
[Coding Druid], “horizontal programming” notes.