Motion capture with Tenserflow.js/PoseNet + MaxMSP + Blender

The key steps of the video above: Use the PoseNet of TensorFlow based on web-based machine learning for motion capture; Link the PoseNet page to MaxMSP with the Node for Max module provided by MaxMSP; Human motion data captured by PoseNet is sent back to MaxMSP through SocketIO; MaxMSP sends the received data to Blender via OSC; Blender uses the received data to control the deformation animation in real time.